| Artists
Anja Hertenberger An meinem Brustkörper ist eine Spionkamera in einem Knopfloch befestigt. Die Bilder werden auf einen LCD-Monitor übertragen, der in einen Rucksack eingearbeitet auf meinem Rücken ist. Ich stehe oder gehe langsam. Driessens / Verstappen software, hardware, java, VRML, 1D, 2D, 3D, windows, virtual, reality, space, object, interactive, artificial, life, pleasure, stimulator, body, skin, massage, art, design, construction, building, machine, robot, autonomous, generator, image, model,tickle, factory, notnot, morphotheque, breed, ima, traveller. Casey Reas is an artist who lives and works in Los Angeles. He focuses on defining processes and translating them into images. He is an associate professor and chair of the department of Design | Media Arts at the University of California, Los Angeles. Roman Kirschner Born 1975 in Vienna, Austria 93-98 studies at the University of VIenna: philosophy, art history 99-04 studies at the Academy of Media Arts Cologne, Germany 01 cofounder together… Josien Niebuur Five different robots play the leading part in a dance performance. The robots have an industrial character and have been used in production processes in (different) factories and institutes. Try outs will be presented in the Puddingfabriek, this summer 2005. The premiere will be at the Pavlov Pocket Festival in December 2005. This performance will go on tour and will be performed in several places in The Netherlands. Markus Binner Texte, Schriften/Fonts, Computeranimationen, Zeitschriften, Zeichnungen, Drucke, Räume, Möbel, Lesungen, Bücher, T-Shirts, Fotos, Postkarten, Musik, Hörspiele, Radiosendungen, Ausstellungen, Kugelschreiber. ITCHYFEET photo weblog by Fiona Whelan David Cope is an American author, composer, scientist, and professor at the University of California, Santa Cruz. His primary area of research involves artificial intelligence and music; he writes programs and algorithms that can analyze existing music and create new compositions in the style of the original input music. His EMI software has produced works in the style of over a hundred composers -- ranging from short pieces to full length operas. Meinder
Koelink Meindert Koelink; Meindert; kunstenaar; fotograaf;
fotografie; collage; collages; knippen; fotootjes; Peter Vos "Wat je ziet is wat er geschilderd is" Interview met Peter Vos, winnaar van de Koninklijke Prijs Fred Abels artist and inventor working in Amsterdam Telcosystems Gideon Kiers, David Kiers and Lucas van der Velden are the founding members of Telcosystems. Lucas van der Velden (1976, Eindhoven) lives and works in Rotterdam. Gideon Kiers (1975, Amsterdam) lives and works in Rotterdam and Reykjavik. Both studied at the Interfaculty Image and Sound, a department at the Royal Conservatory and the Royal Academy in The Hague. David Kiers (1977, Amsterdam) studied Sonology at the Royal Conservatory in The Hague. He works and lives in The Netherlands, Germany and Iceland. The Khronos Projector is an interactive-art installation allowing people to explore pre-recorded movie content in an entirely new way. A classic video-tape allows a simple control of the reproducing process (stop, backward, forward, and elementary control on the reproduction speed). Modern digital players add little more than the possibility to perform random temporal jumps between image frames. Art related Downunder Najaar 2006 verkenden Timo Mank en Cees van den Oever de update van Google Earth met ongekend gedetailleerde beelden. Op de satellietfoto's ontdekten ze tot hun grote verrassing een onbekend eiland, iets ten zuidwesten van Ameland. Downunder vormt het verslag van hun bezoeken tijdens de landelijke Week van de Zee. AA&AI A collective of machines and algorithms, who work together toward the complete automatization of art production. ARTWALK AMSTERDAM de permanente kunstroute in de Staatsliedenbuurt. ARTWALK is een kunstenaarsinitiatief (opgericht door Holger Nickisch) gespecialiseerd in projecten in de publieke ruimte. Het gaat over kunst in een woonwijk, kunst in de straat. ARTWALK opereert op het kruispunt waar actuele ontwikkelingen in de beeldende kunst, plaatsgerichte sociale interactie, stadsplanning en architectuur een nieuwe verhouding aangaan. Kunsthuis
SYB Kunsthuis Syb is een kunstenaarsinitiatief op ideële
basis. De monumentale ruimte biedt jonge, veelbelovende kunstenaars een
podium voor ontwikkeling, presentatie en interactie. Nairobits NairoBits is a mixed group of artists, designers, whizz kids, media workers and youth teams set up in 1999 to create a media channel for youth from the slums of Nairobi. These groups work together via internet and are based in Nairobi and Amsterdam. The project started in January 2000 and is still growing. The 20 youth have progressed from being absolute beginners to leaders of a small web company making web sites for local organisations and training fellow youth. Facilitating them is a group of international volunteers. During the last 3 years we faced many ups and downs but we continue because we still believe in our goals.... Sonic Acts sonic acts, sonic light, information arts, interdisciplinarity, interdisciplinary, intermedia, film, live cinema, visuals, performance, electronic, new media, art, installations, academy of light, school for soundmen, multimedia, gesamtkunstwerk, Joost Rekveld, Edwin van der Heide, Taco Stolk, Arie Altena, Arthur Elsenaar, Gideon Kiers, Lucas van der Velden, Remco de Jong. Jared Tarbell writes computer programs to create graphic images. With an algorithmic goal in mind, I manipulate the work by finely crafting the semantics of each program. Specific results are pursued, although occasionally surprising discoveries are made. I believe all code is dead unless executing within the computer. For this reason I distribute the source code of my programs in modifiable form to encourage life and spread love. Opening one's code is a beneficial practice for both the programmer and the community. I appreciate modifications and extensions of these algorithms. Please send me your experiences. Reynolds Engineering & Design was founded in 1992 to provide software consulting services in the fields of computer graphics and animation, for applications in film, television and LBE (location based entertainment). The work ranges from plug-ins for standard production software, to special purpose stand-alone applications. C4DCAFE You are invited to visit us at a new web site dedicated to the Cinema4d animator. We couldn't find a good one in English so we built one! Come check out the video tutorials, show off your animations, and ask the C4D community "How do I do that?" Very friendly folks. SIGGRAPH Our mission is to promote the generation and dissemination of information on computer graphics and interactive techniques. Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool. Processing is developed by artists and designers as an alternative to proprietary software tools in the same domain. demoscene.tv  Demoscene.tv strives to share and broadcast artwork urging from demoscene artists and stakeholders. DTV offers a video stream (via Winamp and browser) and associated services to allow groups belonging to the digital artscene to diffuse their creations. scene.org  Scene.org
is a non-profit organization aimed at providing the 'electronic art scene'
with a forum for communication and for sharing their work. HPC&V Centrum voor High-Performance Computing & Visualisation
(HPC&V) Hit the upper-right button 'english' for the English version
of this webpage. Wetenschappers van de RUGroningen kunnen beschikken over
state-of-the-art faciliteiten voor 'rekenen in het groot'. Dit geldt ook
voor de daarbij horende voorzieningen voor visualisatie en virtual reality
(VR). Het HPC&V, als onderdeel van het Rekencentrum gevestigd in de
Zernikeborg, zorgt voor het beheer en de onsteuning. Takeo Igarashi is an associate professor at department of computer science, the University of Tokyo. He was a post doctoral research associate at Brown University Computer Graphics Group during June 2000 - Feb 2002. He received Ph.D from department of information engineering, the University of Tokyo in March, 2000. His reseach interest is in user interface in general and current focus is on interaction techniques for 3D graphics. He is known as the inventor of Teddy (sketch-based 3D modeling) in graphics. Microsoft Research 3D webcam project When humans see objects we perceive them as 3D because we have two eyes that provide us with slightly different views of the object. The brain analyses the two images, one from each eye and fuses them to produce 3D, how is this done? No one knows. The geometry is simple: work out which point in the image from the left eye corresponds to which point in the right and a simple triangulation based on the parallax yields the depth of that point. The neurological process the brain used to obtain these correspondences is unknown. This problem is dubbed the correspondence problem (nothing to do with the Royal Mail or UPS) and its solution is the philosopher's stone that we seek. NASA Vision Group The Vision Science and Technology Group at NASA Ames Research Center is a team of scientists and engineers who conduct research on human vision and visual technology for NASA missions. Isaac Asimov Here you'll find a comprehensive collection of resources pertaining to Isaac Asimov (1920-1992), the quintessential author, who in his lifetime wrote over 500 books that enlightened, entertained, and spanned the realm of human knowledge. Strandbeest Since about ten years Theo Jansen is occupied with the making of a new nature. Not pollen or seeds but plastic yellow tubes are used as the basic matierial of this new nature. He makes skeletons which are able to walk on the wind. Eventualy he wants to put these animals out in herds on the beaches, so they will live their own lives. The Robot Hall of Fame recognizes excellence in robotics technology worldwide and honors the fictional and real robots that have inspired and made breakthrough accomplishments in robotics. The Robot Hall of Fame was created by Carnegie Mellon University in April 2003 to call attention to the increasing contributions from robots to human society. The Bionic Learning Network is part of the company’s commitment to vocational and further training. Cooperating with colleges and research companies, Festo promotes ideas and initiatives that go beyond the core business of automation and didactics, and may well give rise to promising areas of application in the future. The 50 Best Robots Ever They're exploring the deep sea and distant planets. They're saving lives in the operating room and on the battlefield. They're transforming factory floors and filmmaking. They're - oh c'mon, they're just plain cool! From Qrio to the Terminator, here are our absolute favorites (at least for now). Introducing PLEO Can a long-extinct species be resurrected? UGOBE designers and engineers studied the long extinct Camarasaurus, a dinosaur from the Jurassic period. Pleo, a UGOBE Life Form is the authentic recreation born from that study. UGOBE's designers and engineers recreated Pleo's physiology from the fossils of the original. His height and weight are consistent with that of a one-week old infant Camarasaurus. Victorian-era robots Here is the most extensive collection of images and information on robots fro the Victorian-era to be found in the whole World Wide Web. Read illustrated accounts of the world's first robot, the Steam Man, created in 1865! Subsequent automatons such as the Electric Man and the Automatic Man are also profiled. The Space and Naval Warfare Systems Center San Diego and its predecessor organizations have been involved in various aspects of robotics since the early 1960's. Robots Dreams Have some interesting robot news, projects, or events? Tell us about it! RoboCup is an international joint project to promote AI, robotics, and related field. It is an attempt to foster AI and intelligent robotics research by providing a standard problem where wide range of technologies can be integrated and examined. RoboCup chose to use soccer game as a central topic of research, aiming at innovations to be applied for socially significant problems and industries. The ultimate goal of the RoboCup project is By 2050, develop a team of fully autonomous humanoid robots that can win against the human world champion team in soccer. Android
World This site is devoted to androids. An android is an anthropomorphic
robot - i.e. a robot that looks like a human. Many android developers
call their creations "humanoids" rather than androids.
We also have robotics links, robot links, Robot Pals To be really useful, robots need to behave as cooperative partners rather than mindless machines. We'll meet three robots - including a future member of an astronaut team - that are trying to better understand us. BEAM robotics is the brain child of Mark W. Tilden who is currently working at "Los Alamos National Laboratory" in Los Alamos, New Mexico, US. BEAM robotics as described in the BEAM rule book: 1/: A description of what aspects a roving robot creature could contain. BEYOND COMPUTATION a talk with Rodney Brooks Maybe there's something beyond computation in the sense that we don't understand and we can't describe what's going on inside living systems using computation only. When we build computational models of living systems—such as a self-evolving system or an artificial immunology system—they're not as robust or rich as real living systems. Maybe we're missing something, but what could that something be? Honda Worldwide ASIMO December, 2004 - Honda announced the development of new technologies for the next-generation ASIMO humanoid robot, targeting a new level of mobility. HUC Berkeley Human Engineering Laboratory TOKYO, Japan, December 15, 2004 - Honda Motor Co., Ltd. today announced the development of new technologies for the next-generation ASIMO humanoid robot, targeting a new level of mobility that will better enable ASIMO to function and interact with people by quickly processing information and acting more nimbly in real-world environments. Sony
Global - QRIO It is the product of cutting edge artificial
intelligence and dynamics technology. Robosingularity The rate of technical progress amongst humans has been exponentially increasing. According to Ray Kurzweil, as we discover more effective ways to do things, we also discover more effective ways to learn, i.e. language, numbers, written language, philosophy, scientific method, instruments of observation, tallying devices, mechanical calculators, computers, each of these a major advance in our ability to account for information occurring increasingly close together. Toyota Partner Robot Principal Types of Advanced Technology Used in the "Toyota Partner Robot" To play musical instruments Toyota developed artificial lips that move with the same finesse as human lips, which, together with robots` hands, enables the robots to play trumpets like humans do. Mobility Control Technology. Through the expanded development of the driving control technologies for automobiles, Toyota came up with the new stabilizing technologies for robots. A small, light-weight and low-cost high-precision-sensors, developed based upon automotive sensor technology, are used as an attitude sensor that detects a tilt of a robot. Richard Dawkins (born March 26, 1941) is a British ethologist, evolutionary biologist and popular science writer who holds the Charles Simonyi Chair for the Public Understanding of Science at Oxford University. Dawkins first came to prominence with his 1976 book The Selfish Gene, which popularised the gene-centered view of evolution and introduced the term meme into the lexicon, helping found memetics. In 1982, he made a widely cited contribution to the science of evolution with the theory, presented in his book The Extended Phenotype, that phenotypic effects are not limited to an organism's body but can stretch far into the environment, including into the bodies of other organisms. He has since written several best-selling popular books, and appeared in a number of television and radio programmes, concerning evolutionary biology, creationism, and religion. Dawkins is an outspoken atheist, secular humanist, and sceptic, and he is a supporter of the Brights movement. In a play on Thomas Huxley's epithet "Darwin's bulldog", Dawkins' impassioned advocacy of evolution has earned him the appellation "Darwin's rottweiler". Our Weird and Wonderful Future A compendium of information, news, opinion, speculation, resources, tools, and silly stuff about the edge of our reality, the technology "spike", and the weird and wonderful future hurtling towards us. Dat willen wij ook laat zien hoe ver we zijn in onze pogingen de natuur te evenaren. Maar hij toont vooral de complexiteit van de oplossingen die de natuur heeft bedacht. Van het ijzersterke spinrag tot de kleefpoten van de gekko. Blockposters create any size wall posters from any size images Totally Free To Use! HowStuffWorks is the leading source of credible, unbiased, and easy-to-understand explanations of how the world actually works. Founded by North Carolina State University Professor Marshall Brain in 1998, the site has since grown to be an award-winning online resource for millions of people of all ages. TED stands for Technology, Entertainment, Design. It started out (in 1984) as a conference bringing together people from those three worlds. Since then its scope has become ever broader. The annual conference now brings together the world's most fascinating thinkers and doers, who are challenged to give the talk of their lives (in 18 minutes). THE ENCYCLOPEDIA OF LIFE Comprehensive, collaborative, ever-growing, and personalized, the Encyclopedia of Life is an ecosystem of websites that makes all key information about life on Earth accessible to anyone, anywhere in the world. Our goal is to create a constantly evolving encyclopedia that lives on the Internet, with contributions from scientists and amateurs alike. To transform the science of biology, and inspire a new generation of scientists, by aggregating all known data about every living species. And ultimately, to increase our collective understanding of life on Earth, and safeguard the richest possible spectrum of biodiversity. |